It was raining so hard, she could barely see anything. Wrapping her thin rain coat around her tighter, she shuddered, but walked on, trying to avoid puddles so her old, worn-out sneakers wouldn't get more soaked than they already were.
She arrived at the beginning of a street; Ember St., the sign read, and kept going, now looking for a house that looked friendly enough to take in a lost wanderer. Coming to an alley, she peeked into it, and found a door and a window and a plaque that read No.33. The window was brightly lit and faint sounds of laughter, chatting and barking could be heard from inside. Perfect, she thought with a small smile. She loved laughing and talking and dogs. Deciding this would probably be the only house she would like, she approached the door, her shoes making a squishing sound on the ground. Finding the doorbell centered on the door, she pushed it with her shaking finger, but right when she did, all the power went out.
She was suddenly left with only the light from the moon. When the lights in the house went out, somebody screamed, and then everyone inside burst out laughing. She tried to guess by the different types of laughs how many people were there. Four? Maybe five? Someone had started lighting candles inside,and she could only imagine how warm the interior of the house would be. She raised a wet, cold hand to the wooden door and knocked quietly. Nothing happened, so after a minute she knocked again, harder. This time she didn't hear the faint "Coming!" from inside the house. Her mind was already thinking about where she could shelter for the night, plus, the sound from the rain was drowning out nearly every sound that night. Realizing no one was going to answer the door, she spun around with a "humph!" and started to saunter back to the street.
"Hello?" Janice Wheeler pulled open the door to her house and looked around. Nobody was there.
"Who is it?" Her friend, Rosetta, asked?
"I don't know." was the reply. Just as she said that, she caught sight of someone turning the corner of the alley. "Oh! Wait!" she went after the person, not even closing the door behind her. Running to catch up with the stra
She arrived at the beginning of a street; Ember St., the sign read, and kept going, now looking for a house that looked friendly enough to take in a lost wanderer. Coming to an alley, she peeked into it, and found a door and a window and a plaque that read No.33. The window was brightly lit and faint sounds of laughter, chatting and barking could be heard from inside. Perfect, she thought with a small smile. She loved laughing and talking and dogs. Deciding this would probably be the only house she would like, she approached the door, her shoes making a squishing sound on the ground. Finding the doorbell centered on the door, she pushed it with her shaking finger, but right when she did, all the power went out.
She was suddenly left with only the light from the moon. When the lights in the house went out, somebody screamed, and then everyone inside burst out laughing. She tried to guess by the different types of laughs how many people were there. Four? Maybe five? Someone had started lighting candles inside,and she could only imagine how warm the interior of the house would be. She raised a wet, cold hand to the wooden door and knocked quietly. Nothing happened, so after a minute she knocked again, harder. This time she didn't hear the faint "Coming!" from inside the house. Her mind was already thinking about where she could shelter for the night, plus, the sound from the rain was drowning out nearly every sound that night. Realizing no one was going to answer the door, she spun around with a "humph!" and started to saunter back to the street.
"Hello?" Janice Wheeler pulled open the door to her house and looked around. Nobody was there.
"Who is it?" Her friend, Rosetta, asked?
"I don't know." was the reply. Just as she said that, she caught sight of someone turning the corner of the alley. "Oh! Wait!" she went after the person, not even closing the door behind her. Running to catch up with the stra